Yep, no more work until July 6. But for now, a few pointless leftovers from the last few days.
- New Hyrule Warriors update which implements compatibility with the DS version... which doesn't come out until next year. In the meantime, everyone gets a free costume for Link. Incredibly small balance changes too: Sheik's C2 deals slightly more damage (correct me if I'm wrong, but everyone uses it because you need to use it to refresh your water shield, NOT for the damage), and Twili Midna can dodge cancel out of her C2 slightly faster. Sure, let's buff two of the best characters in the game and NOT fix the Rupee glitch.
- Speaking of Hyrule Warriors, apparently it's a crime to have bought it just because it's a Zelda game. And you know what? I'm going to put my hands up and say guilty as charged. Does it mean it was a bad purchase and I regret it? Oh hell no.
- With King Daphnes in the DS version, I can't be the only one who wants a CD-I based costume. Not gonna happen, but I can dream, right?
- GameFAQs' description of the game says: "Play as fan-favorite characters like Link and Impa for the first time in the series!" I'm hesitating between the obvious "umm, we've played as Link a million times before" and the equally obvious "but not THIS Link, am I right?". But claiming the latter means this Link, being in his first game, is NOT, in fact, a fan-favorite since he's brand new and my brain just shut down.
- The new MD4 trailer confirms that it's indeed a brand new game and not a remake, and that the personality quiz is entirely optional. FUCK YES. Now the question is, why did they bother implementing the quiz to start with? Do they really expect anyone to leave their starter up to chance when given the option to just pick it and be done with it? As an insignificant side note, I know this is unlikely to be what the final game will be like, but holy hell those level 50 Pokémon have low HP.
- You know what I want to see return in MD4? Pokémon-specific equipment. Some of the better ones had amazing effects, like those that restored HP when hit with a move of a certain type (usually one that's super-effective on the Pokémon in question to boot). Most legendaries also had insanely good items that made them totally broken. I want that back!
- Is it normal that when I saw this, the first thing I thought was "well that's one way to implement pay-to-win" because of Aeris' broken-ass limit breaks? I'm so nerdy I'm starting to scare myself. (Seriously though, Square gave her these limit breaks for a reason.)