ORAS news have begun popping up, so I'll list the important stuff here. Putting a jump just in case people don't want to see that stuff. I'll update this post later today if anything comes up instead of making a new one.
- First, Rayquaza does NOT need a Mega Stone to mega evolve, meaning there's just no reason to stick with the base form at all. Unless there's some fine print we're not aware of, that is. Still, if there's not, this effectively makes this thing the most powerful Pokémon ever. 780 BST AND a held item slot? Whose idea was this?
- The Abandoned Ship is gone, replaced by some sea research building. It's called Sea Mauville, despite not being anywhere near Mauville. What? Either way, it's a shame, the Abandoned Ship was one of the sea routes' rare redeeming features. Maybe that new place is as good, I have no idea.
- Starters from gens 2, 4 and 5 become available throughout the post-game. No hidden abilities, however. Wasted opportunity, Feraligatr and Serperior must be pissed.
- Remember that pointless moment in RSE when Steven appeared when you reached eastern route 118, said some weird things and left? Well it was replaced by a story arc where you go to Southern Island to rescue Lati@s from Team Magma/Aqua. As a reward, you get Lati@s WITH ITS MEGA STONE. Let's read that over, shall we? You get a great legendary Pokémon with its Mega Stone IMMEDIATELY AFTER THE FIFTH GYM. What the hell were they thinking?
- The National Pokédex is given to you after beating Wallace, not at the beginning of the post-game as usual. This explains the random Darmanitan from that trainer in Victory Road, among other things.
- No Battle Frontier, but a Battle Resort which contains the Battle Maison, some high-level trainers, move tutors and... another daycare. I guess breeding just got a bit faster, huh? By the way, let's dwell on the implications of all that for a bit. First, move tutors are BP-fueled again. Sure, it's much easier to get BP this gen than in any other, but it's still a big step down from shards. No contest. But also, what's a Battle Maison copypaste doing here? They said trainer customization was in X/Y because it fit Kalos' themes with fashion and whatever bullshit it was. Well, the Battle Maison is equally Kalos-esque, yet THAT came back. So where's trainer customization? I'll tell you the same thing I said back then: they got lazy. This coming from a guy who doesn't care about customization and whether or not it's in the game. I just don't like being lied to.
UPDATE, 4:44 PM EST
- Serebii confirmed Blaziken does NOT get Ice Punch. What the hell. Telling us lies about game balance issues is starting to become a tradition at this point. Remember how Fairy was supposed to be super-effective against Ice and weak to Fighting? Remember how Oblivion Wing was supposed to be Dark? What crap will they make up for Z/XY2?
- Scorched Slab is now a full-fledged dungeon, instead of just some random cave where you found a useless TM. Can the Chamber of Emptiness get a similar treatment in Z/XY2 now? Pretty please? (Along with a name change, it goes without saying.)
- Charizard and Mewtwo have access to both Mega Stones in both games. This was unexpected, I thought they'd be version exclusives forever. Or at least longer than this.
- Serebii hasn't confirmed anything yet (he doesn't want to spoil Episode Delta for anyone until the game's out everywhere), but it appears DEOXYS IS NO LONGER AN EVENT POKÉMON. Once again, we're waiting on credible sources, but this is extremely likely.
- Move tutors are actually super-cheap, even the most expensive ones are 16 BP. Scratch what I said about shards, I didn't expect costs to be so low. Speaking of tutors, they've been rearranged since the demo, and Dark Pulse is no longer in there. Sorry I doubted you, Gamefreak.