Saturday, June 27, 2015

Team Rocket's low-leveled vendor trash explained

It all makes too much sense now.

(Did you mean Woobats or Noibats, sir?)

13 comments:

  1. Get a Crobat, you morons! Just steal one! Come to think of it, since we're a criminal organization that doesn't play by the rules, use the person who's beating us, and steal the Legendary from him! This cannot backfire on me in any way whatsoever!...

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  2. If I were to design a pokemon game, the evil teams would be well beyond the gym leaders (like bw1 but to a greater extent). They'd be competent and actually dangerous.

    But I think that's what everyone would do, so it's not really anything special, I guess.

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    1. Oh, I wouldn't say that. You might have a different idea on what Pokémon to give to the villainous teams than the rest of us. Sure, I'd make it so that they don't carry Zubat and other such low-level vendor trash beyond the 2nd/3rd gyms, but that's just me.

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    2. Basically, I'd effectively remove levels.
      Every pokemon would have the base stats of a lv100. Level would only influence the effect of IVs (as they scale), the effects of EVs, evolutions, and moves.
      Gym leaders would all be high 90s or 100s. Like a Mega Man style thing, there's really no set order and you're probably gonna take them on later on.
      What this would mean is a game that is challenging because you have to be smarter to win, not high-leveled, a problem pokemon totally suffers from- and raising levels like a romhack doesn't work, it only means you have to grind more.

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    3. And by that I mean that levels are still there, just not nearly as significant.

      Typo: I meant that you won't be taking them on [until] later on.

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    4. One last thing I should mention, before I clog everything with comments:
      It's also a realism thing, since it's more like "training to make full use of their power", rather than the strange "Crobat is at least 30 times faster than Zubat. and many orders of magnitude tankier due to defense and health" thing we have going on right now.

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    5. So... if I understand where you're getting at... you'd make the games function more like the anime?
      Because I've restarted watching the XY anime recently since it seemed much less cringe-worthy than Best Wish (and I was right) and it seems to be pretty much how battles function in there now. Evolutions are stated to provide a boost in power, but an unevolved Pokémon can definitely best a fully-evolved one if it intelligently uses its best traits.
      (IE: Viola's Surskit using Ice Beam on the floor which it could then use to skid around much faster while also disrupting the movement of bigger and clumsier Pokémon... or any non-Ice type, really.)

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    6. I guess so. For all its flaws, the anime is certainly more realistic than the games, and paints a more accurate picture of how the world of Pokemon actually is since it isn't limited by the constraints of "it's a game, no one wants to talk to hundreds of thousands of people and explore miles of countryside".

      Mainly, though, it'd be for the challenge factor.

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    7. You know, I'd actually be willing to try that out. But I think it would have to ditch the turn-based RPG gameplay to become more action-RPG-oriented for that to work. Heck, how about a 3D MMO-esque open-world game in which combat is fully controlled by voice commands?
      With level-scaling not mattering anymore, I think it'd be perfect for the most casual-scrub-esque MMORPG experience. xD
      But sadly, voice controls still aren't precise enough for that to work even today.

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    8. The XY anime is much better than BW, with the great exception of anything having to do with Goodra (fuuuuuuuck that.) I dunno if it's still at late Sinnoh in terms of protagonist smarts (Ash was actually acting like a trainer with battle experience, he was planning and preparing strategies!), but it's definitely better than BW.

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  3. Unrelated, but someone on the HW subreddit made a spreadsheet for basically every unlockable in the game. https://docs.google.com/spreadsheets/d/1jdp3VJ9YUb0ed3Wv_F25uvCiprUkX1BQvZ6tryUHBN8/edit#gid=0

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    1. For some reason a bunch of spaces were put in that comment, presumably for drama's sake.

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    2. Eh, not the most useful thing, since the game is almost always pretty clear about what you have to do to unlock stuff. The document that details every officer/commander/boss you find in every mission is far more useful, for farming purposes if nothing else.

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